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Farewell Naughty Dog, Hello BioWare!

February 29, 2016

Hey everyone,

 

End of today, I'll be bowing out and officially bid farewell to my awesome friends & colleagues at Naughty Dog. As we're wrapping up Uncharted 4, I can safely tell the fans will be in for a treat.

Over five years ago I joined Naughty Dog on The Last Of Us. Throughout the years, I had the great honor of closely collaborating with and learning from many different talents on multiple prestigious projects. My experience at Naughty Dog had gr

eatly reshaped me as a professional as well as a person, ultimately leading me to spearhead & collaborate with a handful of top-notch artists on a couple of personal CG short films (Dante's Redemption).

Naturally, it was time to stretch the legs and spread the wings to begin writing a new chapter.

I am grateful for the unique opportunity to be a part of Naughty Dog's mega hits. I am truly thankful for the invaluable journey, the folks I've come to work with & befriend.

I am thrilled to join BioWare Austin for an exciting new adventure that will bring a breath of new challenges and responsibilities, which I really look forward to diving into head on. The awesome folks at all of the BioWare studios have been exceptionally welcoming, and so I’d like to personally thank them for offering me a spot to help propel BioWare’s remarkable work to all new heights.

 

And lastly, Dante's Redemption: Act I will resume its advanced stages of production in March to see the light in the end of the year.

 

-Tal

 

 

 

 

 

 

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